Deadline Dragon

A pixel-art boss fight at 23:59 in a server room. A tiny developer, with a laptop for a shield, fights a dragon made of bugs and error messages through three phases of telegraphed attacks: bug swarms, ground slams with falling 404 blocks, and an enraged laser sweep.

Controls: A and D or the arrow keys to move, W or Space to jump (twice in the air), hold J or click to shoot patches and let go to raise the laptop shield, K to dash. P pauses, M mutes. On a phone, use the on-screen buttons.

Everything runs from one HTML file: the sprites, the server room, the music and the sound effects are generated in code with Canvas 2D and the Web Audio API. Designed and built by ToanKhonTech.

Designed and built by ToanKhonTech